![]() A text adventure enhances the traditional book by giving the player the freedom to act within the narrative. This might seem a strange idea to modern games, but simulated worlds through text have existed for thousands of years. Unlike contemporary simulations, this virtual world is created only with text. The basic premise of a text adventure is that the player finds herself in a simulated world. ![]() You are in a valley in the forest beside a stream tumbling along a rocky bed. A small stream flows out of the building and down a gully. You are standing at the end of a road before a small brick building. These lines are an ex tract from Colossal Cave, by Will Crowther and Don Woods, the very first text adventure written in the mid-1970s: ![]() The player can change the outcomes of the story by issuing text instructions to the computer. Text adventures, or interactive fiction, are games where the player reads a story on the screen. In the 1980s and early 1990s, I spent a lot of time playing and writing text adventure games on my Atari 8-bit computer.
0 Comments
Leave a Reply. |